The first step to designing a character is to understand its purpose in the application or scene. For example, if this character is to be created for a first-person training program, you may only need ...
In nuce: In this detailed character design tutorial, published by our colleagues at 80 Level, Arno Schmitz shows how he created the lifelike 3D portrait of his grandmother. We think so: This tutorial ...
Object models are the building blocks of any game. They define how the game looks, and they're also fun to create. Sometimes though, you want to take your game to the next level. Adding animations and ...
The GamesIndustry.biz Academy has partnered with Creative Assembly to publish its Creative Chronicles video series, tutorials on various aspects of game development. Previously covered topics include ...
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