3D graphics are made up of little more than very complicated math. With enough time, you could probably compute a ray marching by hand. Or, you could set up Excel to do it for you! Ray marching is a ...
While attending university in the mid-1980s, I studied computer graphics from both two-dimensional and three-dimensional perspectives. Although I enjoyed playing with 2D graphics, I became fascinated ...
- Develop a 3D interactive graphics rendering engine which can also be used as game engine. - A C++ and OpenGL/Shader programming playground (in linux) Another, very much similar to above mentioned ...
This course aims to give an overview of basic and state-of-the-art methods of rendering. Offline methods such as ray and path tracing, photon mapping and many other algorithms are introduced and ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results