Khronos Group, the company behind the Vulkan application programming interface (API), announced today that it now supports ray tracing, the buzzword friendly feature Nvidia pushed and console makers ...
Check out this article to learn all about Minecraft moving its graphics API from OpenGL to Vulkan and what is it in for the players.
Heads up my gaming amigos, the Khronos Group has announced version 1.0 of its cross-platform Vulkan graphics API, opening up new possibilities for game developers. Not only is Vulkan supported across ...
Intel demonstrated the capabilities of the Vulkan API at the recent SIGGRAPH 2015 event. This weekend it made a video available featuring its Stardust graphics demo running on a Windows machine ...
Now, with Vulkan on the horizon, Minecraft: Java Edition is finally stepping into a modern graphics era. For a title that continues to thrive years after launch, the Vulkan upgrade signals that even ...
Although Mojang has not provided a precise timeline for transitioning Minecraft to Vulkan, players and modders can begin testing the new renderer in Java Edition in ...
A little over two years since the launch of Vulkan 1.0, the Khronos group has launched its first major revision to its cross platform graphics API. Vulkan 1.1 offers two major new features, support ...
Recently, you may have noticed an ever-present flow of stories surrounding OpenGL and OpenGL ES successor Vulkan, a new low-level API from non-profit consortium the Kronos Group. Most notably, we ...
The time’s are a-changing, and the graphics technology games have used for decades are changing right along. Khronos Group is throwing out nearly 25 years of OpenGL and starting fresh with a powerful ...
After missing its planned release date last year, the Khronos Group has released version 1.0 of the Vulkan API specification, the next-generation version of OpenGL. Initially based on AMD’s ...
The new MoltenVK developer API aims to ease porting of games to Apple hardware, and its native support of Metal graphics, by by bringing the cross-platform Vulkan 3D graphics API to both iOS and macOS ...