I am trying to write a skeletal animation edition tool using bevy. However, the animation clips used by bevy are read only. I understand that this is probably due to the fact that animation assets are ...
Unity-animation-basic-Project/ ├── Assets/ │ ├── Animations/ # .anim clips and Blend Tree assets │ │ ├── Idle.anim # Idle animation clip │ │ ├── Walk.anim │ │ ├── Run.anim │ │ └── Jump.anim ...
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