Geometry Nodes is Blender’s node-based procedural geometry system, used extensively for scattering, modeling, and automating complex setups. The initial V-Ray 7 release lacked support for it, forcing ...
For anyone working in the computer graphics industry, understanding how to use Blender’s new geometry nodes tools to manipulate and generate 3D geometry in a node-based workflow is an essential skill.
Word on the street: Blender 5.0 may bring templated “presets” to Geometry Nodes and compositing. Andrew Price just teased it, and PR 145645 looks like the code behind it. Blender educator Andrew Price ...
Blender is a free and open source computer graphics package that’s used in the production of everything from video games to feature films. Now, as demonstrated by [Joey Carlino], the popular program ...
The free, open-source Blender project 3D software turns version 5.0, bringing support for massive geometry, ACES colour pipelines, and improved simulation & rendering features. It's been a while since ...
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