I have this bug when a client wants to join an open lobby with a networkmanager started (server side). The client don't have its servermanager started and he is no in any lobby when he tried to join ...
Using the Multiplayer Sessions API to matchmake and initialize a multiplay server doesn't finish connection. The Matchmaker successfully gets multiplay to create the server, the matchmaker seems to ...
Powerful New Platform For Building Multiplayer Games In Unity Without Writing, Hosting Or Maintaining Netcode; Unity Developers Can Join a Waitlist for Early Access SAN FRANCISCO, March 17, 2023 ...