This is the DirectX SDK's Direct3D 11 tutorial series updated to use the Windows 10 SDK without any dependencies on legacy DirectX SDK content. These are tutorials for writing Win32 desktop DirectX 11 ...
Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together. This code is designed to build with Visual Studio 2019 (16.11 or later) ...