Requires OpenGL ES 2.0. Requires GL_NV_framebuffer_blit. The extension is written against the OpenGL ES 2.0.25 (November 2, 2010) specification. OES_texture_3D affects the definition of this extension ...
I was looking through the code because I'm wanting to use Nuklear but I don't want to use OpenGL, this is for a graphics system I'm developing. So I just need to be able to render to a framebuffer and ...