When you update an object's center point, origin point, or both, the hitbox is impacted, but not 1:1 (as far as I can tell). The user has no way to know where this new hitbox will be, either. What I ...
Objects with non-default center points and non-zero angles have incorrect bounding boxes in the editor. This is confusing because it makes it hard to select and edit the object. Create object and ...
Want to make games but don't know how to code? The free and open source GDevelop is a great cross-platform tool with an events-driven system. Something I've covered a few times here on GamingOnLinux ...