[1] "Why would I need that?" In case you are only looking for a solution to save simple data, please refer to this post, which explains everything much better. Some passages are actually copied from ...
Safely serialize/deserialize objects (and built-in Godot types) to JSON or binary in Godot. Enables registration of scripts/classes and conversion of values to/from JSON or bytes, without any risk of ...
Unele rezultate au fost ascunse, deoarece pot fi inaccesibile pentru dvs.
Afișați rezultatele inaccesibile