Let's be frank, MMOs are a pain in the rear to design. You have large teams working collaboratively to build huge expanses of terrain, hundreds upon thousands of objects in the world that players can ...
HeroEngine from Idea Fabrik now has more than 5,000 licenses, a feat they credit partly due to BioWare’s Star Wars: The Old Republic, which uses the platform. The success of SWTOR has been big and the ...
The HeroEngine Technology that was so critical to the development of SWTOR and its success which follows is not helping with many other video games across the industry. Thousands of game developers ...
Although quite a few online world gamers think the category is only about a decade old, the titles we know now are the result of an evolutionary process that actually began much earlier. For example, ...
We may earn a commission from links on this page. Simutronics and BioWare announce today that the eagerly-awaited MMORPG Star Wars: The Old Republic era is being built using Simutronics' HeroEngine ...
Star Wars: The Old Republic is one of the most ambitious undertakings in video game history. When the game launched in December, it was the fruition of six years of work by as many as 800 developers ...
Idea Farbrik’s HeroEngine is a development platform tailored especially for MMOs, and most famously used in BioWare’s Star Wars: The Old Republic. The middleware comes with a windows client, world ...
It’s no surprise that the new Hero Cloud 2 online game engine introduces a wealth of new features. It is, after all, a major update to a well-established development platform. The motivation for ...
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