// This needs to be used along with a Renderer (e.g. OpenGL3, Vulkan, WebGPU..) // (Info: GLFW is a cross-platform general purpose library for handling windows, inputs, OpenGL/Vulkan graphics context ...
Binding has a small memory footprint and uses direct native calls to work. Binding includes several useful extensions for Dear ImGui. See full list. To understand how to use ImGui Java - read official ...