Many teachers see digital learning games primarily as a way to help students review information they’ve already learned in a more conventional way. But when it comes to improving how deeply students ...
“I've always thought games were good models for everything—how to learn, but also how to be,” says Arana Shapiro. She has dedicated much of her career to helping educators integrate technology with ...
When classrooms went online in 2020 during the pandemic, gamified learning opportunities grew as a quick and easy way to evaluate the general learning that was happening from student to student.
Games are often considered to be a distraction and a waste of time for children. But such views are slowly changing due to extensive research in the field of game-based learning applications that ...
Kristy Ambrose has been writing professionally since 2010. She dabbles in various genres, but her favorites are fantasy and science fiction. She creates everything from fanfiction to serialized novels ...
Games have a long history in schools. We remember our playground games, hopscotches, perched cats or boisterous ball games, or the board games the teacher allowed us to play on the last days of school ...
In this day and age, knowing your way around the digital world is not merely a valuable asset – it is a crucial life skill. With the internet permeating many aspects of our lives, cyberthreats have ...
If you want to improve your aerobic capacity, play full-court basketball, not softball. To improve your analytical skills, learn to play chess or bridge, not Chutes and Ladders. If you really want to ...
Social engagement: Playing an analog game typically brings students together. Initial student interactions are functional: ...
Game-based learning is a powerful student-centred approach for boosting motivation, collaboration and participation. Games turn learning into an active, interactive and enjoyable experience that ...