First person shooter godfather John Carmack has revealed that he now prefers DirectX to OpenGL, saying that 'inertia' is the main reason why id Software has stuck by the cross-platform 3D graphics API ...
This one is really starting to bug me.<P>My system works fine with all OpenGL games I own, but crashes shortly after starting games using Direct3d. Sometimes it dies within 10 seconds, once it went ...
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The Lack of Mac Games Is Apple’s Own Fault
Mac's lack of native games is self-inflicted due to Apple's decisions like dropping OpenGL support. Developers are hesitant ...
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