This might sound like an obvious question, but the answer has changed quite a bit over time. [Early computers](https://en.wikipedia.org/wiki/Category:Early_computers ...
Last week we created a textured paper canvas and got a healthy dose of the P5 API and JavaScript’s Math.random() function. This week, we’re going to look at a specific element of watercolor to see if ...
The “Custom Shapes and Smooth Curves” tutorial currently targets p5.js 1.x, including legacy calls to bezierCurve() and other outdated APIs. Since p5.js 2.0 has revised the curve and shape methods ...
Last week I introduced the concept of generative art, P5.js, and some of the setup woes with P5.js. I left you with a scaffolding repository that gets all the project setup headache out of the way, ...