Dark patterns are designs that intentionally manipulate user behavior, typically used to encourage users to spend or engage more than they intended. Wilson cites common examples such as hotel booking ...
Recent research analyzing 1,496 mobile games found over 85,000 instances of dark patterns: deliberate design choices meant to manipulate you into spending more time and money than you intended. These ...
Edd Coates is founder of Game UI Database. Game UI designers use references to iterate on existing design patterns and provide players familiar, intuitive experiences. This allows us to onboard them ...