Age of Wonders: Planetfall is the latest instalment in the series, combining turn-based combat and strategy with empire-building in a sci-fi setting. There's a lot to get your head around, so we've ...
Welcome back citizens of the Star Union. Age of Wonders: Planetfall has fully breached orbit and is making waves on PS4, XBox One, and Steam. Join us as we establish the early game strategy and ...
Age of Wonders Planetfall: The Basics Index for Age of Wonders: Planetfall Game Guide and Walkthrough by gamepressure.com ...
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Age of Wonders: Planetfall is a spin-off cycle of a popular, turn-based strategy series called Age of Wonders, which is governed by similar principles, and requires appropriate knowledge of the basic ...
I’ll be honest, I came dangerously close to not recognising Age Of Wonders: Planetfall for what it is: a solid, well-designed strategy game. Like a jaded ogre examining bones for shreds of meat, I ...
I’ve played the Age of Wonders series from the second installment onwards. I was pleased with the third in the series but thought it unusual that Triumph Studios would move into the realm of sci-fi ...
Age of Wonders: Planetfall is a game about galactic expansion, but players won't have to stick with a single faction or race. Instead, the new Triumph Studios release lets players choose between ...
There are certain games that you play through once or twice and move on from, happy to have had the experience. But some games are a little stickier, digging into your mind like a worm, wriggling ...
Where does one even begin with this turn based strategy monolith? If you were to combine XCOM and Civilization, you might get something that moderately resembles Planetfall. While it is effectively a ...
Initially unwieldy but eventually engrossing, Age of Wonders' latest entry translates its Civ-meets-XCOM formula brilliantly to a new sci-fi setting. Even if the elements of that sci-fi are a bit rote ...
Dinosaur-soldiers, character customization, and strong storytelling help Age of Wonders: Planetfall get over the early-game onboarding hurdles and micromanagement woes. “Cryosleep cycle complete. No ...