This repository contains work developed as part of the Unity Procedural Generation: Build Infinite Game Levels course offered by GameDev.tv. The course focuses on creating dynamic 3D dungeon levels ...
A real-time procedural terrain generation system, built from scratch in Unity (C#) using GPU-accelerated Perlin Noise and AI (Particle Swarm Optimization) for intelligent asset placement. This project ...
UModeler Inc. has released UModeler X Personal: a Unity Editor plugin for modeling, rigging, painting, curve mesh and 3D text, ideal for indie and metaverse creators. UModeler Inc. has released ...
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