colors = [(1.0, 0.0, 0.0), (0.0, 1.0, 0.0), (0.0, 0.0, 1.0), (1.0, 1.0, 0.0), (1.0, 0.0, 1.0), (0.0, 1.0, 1.0)] ...
The foundation of 3D graphics begins with understanding coordinate systems. In computer graphics, we represent points in 3D space using vectors containing X, Y, and Z coordinates. Python's numpy ...
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