This is a hobby project to make a raycaster using the GPU power with Compute and Fragment Shaders. It is based on the Lode's Computer Graphics Tutorial (the raycast series), which uses a full CPU ...
The originals can be found here: https://permadi.com/1996/05/ray-casting-tutorial-table-of-contents/ https://github.com/permadi-com/ray-cast/tree/master/ Notes on my ...
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