Zero dependencies Plain C# + LINQ-to-XML (works from 5.x to 2025-LTS). Runtime language switch One call updates the whole UI. Event-driven UI refreshes only when needed—no polling. Extensible Add any ...
In addition to Yarn Spinner's own built-in localisation system, your game can also use the Unity Localization package. Both the Unity Localization and Built-In Localisation approaches are very similar ...
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