This is a hack for instanced single pass stereo with custom views in HDRP for supporting stereoscopic displays and video projections that need user dependent perspective rendering. In broad strokes, ...
So it seems that when OnRenderImage is being used, or when HDR rendering is on, or when anything that needs the camera to render to an intermediate buffer is enabled, the camera automatically renders ...
The latest version of the Unity game engine—which is the basis for the vast majority of XR games made today—is now available to developers as a preview. Unity 6 Preview includes new features to make ...