Repositório com os nós essenciais usados até a Parte 11 da série Unity Shader Graph Basics de Daniel Ilett, complementado com técnicas práticas do livro Building Quality Shaders for Unity Using Shader ...
A free tool for Blender lets you paint PBR materials directly in 3D Viewport—without UVs, nodes or shaders. Blender users who enjoy procedural tinkering and material painting but dread shader graphs, ...
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