As with all technological changes, things haven't exactly gone according to plan when it comes to the upgrade path, because hardware vendors haven't all leapt on board with the same degree of ...
Allows for longer shader programmes to do more complex effects. Where complex effects are obtained by concatenating routines in a lower shader model, doing them in the next one up provides performance ...
Since the series 6600 is basically a product based on its big brother the 6800, it does feature all goodies the 6800 has, including full DirectX 9.0c support. That also includes UltraShadow II, the ...
Since the 6600 is basically a product based on its big brother the 6800, it does feature all goodies the 6800 has, including full DirectX 9.0c support. That also includes UltraShadow II, the new video ...
One of the G80 GPU's main benefits is its full support for DirectX 10, Shader Model 4.0, and the other features inherent to Microsoft's upcoming API. In addition to the increased performance offered ...
HONG KONG – May 31, 2010 – ZOTAC International, a leading innovator and the world’s largest channel manufacturer of graphics cards, mini-PCs and small form factor platforms, today introduces the world ...
Futuremark recently launched a brand-new version of their popular benchmark, 3DMark06. The new version of the benchmark is updated in a number of ways, and now includes not only Shader Model 2.0 tests ...
This article is part of the Electronics History series: The Graphics Chip Chronicles. ATI had been experimenting with the concepts of a unified shader for several years leading up to its acquisition ...
A couple of enterprising BioShock fans have begun a project to make the game run on video cards that don’t support Shader Model 3.0. While 2K has yet to comment, efforts to improve the unofficial ...
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