In UnityGLTF/PBRGraph, Specular options (Index of Refraction, Specular value, Color value, Specular Map, Enable/Disable flag) doesn't work at all. I didn't test other options like Specular UV and ...
Abstract: We propose an approach to leverage multi-bounce returns of a flash LiDAR on portable smartphones for 3D specular surface reconstruction. Traditional LiDAR systems assume that all returns are ...
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