Create and empty game object called platform and create a square object and name it platform. Make sure all platforms have a Box Collider 2D and a Sprite Renderer on it. You can set up your scene the ...
based on the excellent video tutorial and related code VolosR/SpritesTuT by Volos Projects I compared tft_eSpi vs. LovyanGFX. There were basically two things leading to this code (well besides the ...
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