The global symbol table is at the top of the symbol table hierarchy and corresponds to the outermost global scope. It contains objects that are visible across source files (i.e. shared types and ...
The state table flags identifiers with a state of -1; when the routine reaches that state, it looks up the identifier in the symbol table and performs any required substitution. In all other cases ...
In this assignment we will construct a symbol table that can store type and scope information of a symbol found in the source program. If the source program consists of a single scope then we can use ...
SID max_id; // the max SID of this symbol tables symbols, including shared symbols. SID min_local_id; // the lowest local SID. Only valid if has_local_symbols is TRUE. by_id[0] holds this symbol. SID ...
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