This blog covers some Tips and Tricks on memory optimization and working with textures and was compiled by Steve Hughes who works as an Applications Engineer for Visual Computing at Intel. For more ...
The Unity game engine creates a draw call for each material attached to a mesh renderer. This means that using many materials with different textures can significantly impact performance. Grouping the ...
Right now, we have the bare basics of our maze and a general first person controller, so it's time to make our environment feel a little more welcoming. Unless you already have a passion for graphic ...
The latest version of the Unity game engine—which is the basis for the vast majority of XR games made today—is now available to developers as a preview. Unity 6 Preview includes new features to make ...
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