Very important when doing architectural textures is having a reference and/or a concept art you can relate to. I always tend do take realistic photos, maybe modify them a bit (like mixing two styles ...
Documentation Author: Niko Procopi 2019 This tutorial was designed for Visual Studio 2017 / 2019 If the solution does not compile, retarget the solution to a different version of the Windows SDK. If ...
Learn how Houdini’s MaterialX simplifies procedural texturing for VFX artists, with a focus on efficient shading and rendering workflows. SideFX Houdini has long been a staple in VFX workflows, known ...