A decade is a long time in video games. It’s enough time for original ideas to become trends, wear out their welcome, disappear. Or enough time for a developer to have a messy first try and refine it ...
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TimeSplitters revival died because "bigger forces were in play," co-creator of the classic FPS says: "I'm not up for it any more"
At the time of its original release in 2000, TimeSplitters felt like the start of a new era for the classic style of console FPS action we first saw in GoldenEye 007 and Perfect Dark. But now, it's ...
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