Open your scene in Unity and copy the `Backglass.fbx` into your models folder, and `Backglass Albedo.png` as well as `Backglass Thickness.png` into the textures folder. You can do that by dragging the ...
3D assets were created in CAD by an engineer who likes angles to be 30, 45, 60 or 90 degrees (me). This program is free software: you can redistribute it and/or modify it under the terms of the GNU ...
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