In Unity’s Animator Controller, an animation layer is a way to organize and blend multiple animation states that affect the same character. Think of it like Photoshop layers — each layer can add ...
Unity-animation-basic-Project/ ├── Assets/ │ ├── Animations/ # .anim clips and Blend Tree assets │ │ ├── Idle.anim # Idle animation clip │ │ ├── Walk.anim │ │ ├── Run.anim │ │ └── Jump.anim ...
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