Unity 6 camera script to render to a fulldome using a fisheye projection. This uses a cubemap rendering approach which renders the scene 6 times, so performance in complicated scenes will suffer. Add ...
Raycaster TLDR: Don't use the raycaster because it's a clump of shit right now. Idea: I was raycasting a lot and reusing a lot of the same information in various scripts so I made a raycasting script ...
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