Do you really know all the ins-and-outs of Unity shaders? It’s time to step up your Unity game and dive into the new URP render pipeline, the Shader Graph tool, and advanced shading techniques to ...
Volume rendering is a technique you can use to make everything from smoke to clouds. But here you will make a Death Star from Star Wars. This is a YouTube video of the Death Star in action: ...
A while back (about 3 years ago) I made an interior mapping shader adaptation for the Godot Engine, It was kind of limited and lacked more advanced features that where added in this version. For your ...
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