For those who don’t know the tool: Unity is a real time engine used for games, virtual production and interactive content.
Effective June 24th, 2025, the Microsoft Mesh toolkit has been retired, and Microsoft Mesh will evolve. As part of our ongoing commitment to deliver the best possible experience to our Microsoft Mesh ...
This repo implements a 2d gpu accelerated spring mesh. This repo is made as a learning experience for me, don't take anything here as the ideal solution to a problem. But hey, it makes pretty visuals.
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