1 - Import the player.cs file to your Scripts folder at you Unity project 2 - Create a player object 3 - Add the player script to your player object 4 - Add Both CharacterController and NavMesh Agent ...
An API based on the custom pathfinding code I keep having to write over and over. I thought it would be nice to have my base pathfinding code in one place, where other people can also benefit from it.