Unity today announced that it was collaborating with Havok on two physics solution for the engine. The first is Unity Physics, a new package written entirely in Unity’s high-performance C# code. While ...
This is a Unity project that implements a simple multiplayer First-Person Shooter (FPS) prototype using Unity's Entity Component System (ECS), NetCode, and Physics packages. The project showcases the ...
This is an FPS game that can be played with friends, not locally, but with everyone using their own computers. It was constructed in Unity, and for data gathering and server management, Docker ...