Unity 6.1, set for release in April 2025, introduces Deferred+ rendering, Variable Rate Shading, and enhanced DirectX 12 ray tracing. Unity Technologies is gearing up to release Unity 6.1, the latest ...
The Scriptable Render Pipeline (SRP) is a Unity feature designed to give artists and developers the tools they need to create modern, high-fidelity graphics in Unity. Unity provides two pre-built ...
The latest release of Unity, version 2017.1 now officially supports NVIDIA’s VRWorks rendering tech. VRWorks contains a number of rendering features unique to the company’s GPUs which are designed to ...
This is a hack for instanced single pass stereo with custom views in HDRP for supporting stereoscopic displays and video projections that need user dependent perspective rendering. In broad strokes, ...
Unity is making a huge push to position itself as the leading game engine in the virtual reality space today at its Vision Summit where they made a series of new partner announcements and previewed ...
The Vulkan API is promising exciting new things for mobile gaming and 3D application development, and today the company behind the popular Unity engine has announced that its Vulkan Renderer Preview ...
SAN FRANCISCO, CA--(Marketwired - Mar 16, 2016) - Tokyo based MARZA ANIMATION PLANET INC. (MARZA) will debut the Unity rendered short-film "THE GIFT" at the 2016 Game Developers Conference (GDC) in ...
Unity has teased the two major new features coming in the first update to its development tool in 2018. The big addition to Unity 2018 will be its new Scriptable Render Pipeline, which gives advanced ...