Properties { _Color("Color", Color) = (1,1,1,1) _AmbientColor("Ambient Color", Color) = (1,1,1,1) _Glossiness("Smoothness", Range(0,1)) = 0.5 _Metallic("Metallic ...
NedMakesGames Toon Shader Lighting Tutorial Tutorial on Depth Buffer Sobel Edge Detection Outlines in Unity URP MinionsArt Toon Shader Tutorial Brackeys Intro to Unity Shader Graph Robin Seibold ...
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