Pre-compiled released of this plugin are supplied for Windows 64-bit. Download a release that matches your version of Unreal Engine from here, and extract it into your project's Plugins directory.
Install Visual Studio 2013 on Windows (Community edition works) or XCode on MaxOSX. Create a "C++" project, or convert a "Blueprint" project to "C++" ***** Create a "Plugins" directory in the project ...