This project uses OpenAI's DALL·E 2 to generate textures directly from the Unity Editor. The API calls are made directly in game by using OkGoDoIt/OpenAI-API-dotnet, a C# OpenAI sdk. Now available on ...
The TextureSwapper plugin creates a platform to swap, manage, and change segments of textures in Unity's runtime within a texture sheet. I developed this plugin to modify segments of a model created ...
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