The day before I jumped on a plane from Australia to the United States to cover NVIDIA's GPU Technology Conference (GTC 2016), I did some last minute testing on some games so that I had a bunch of ...
AMD's CrossFire and NVIDIA's SLI are functions (multi GPU) that can be used by integrating multiple GPUs. DirextX 12 and API's Vulkan can get rid of the limitations of multi-GPU configuration so far.
Multi-GPU performance could be the Intel Xe graphics cards' killer feature. Its software engineers are currently hard at work getting both integrated processor graphics and discrete Xe GPU working ...
It’s been a couple of weeks since Intel launched its long-awaited top-end Arc GPUs, the A770 and A750, both of which we put through our gauntlet of tests, including rendering, encoding, photogrammetry ...
With the new GTX 1060 ignoring SLI entirely, and AMD now putting the onus on developers, it's up to Microsoft and DX12 to save us. That's not worrying at all… The new Pascal card may not support SLI, ...
Just as the scene slowly is stepping away from Multi-GPU rendering, the Kronos group announced on its blog, adding just that. Multi-GPU support for Vulkan. At GDC 2017, in San Francisco during ...
One of the most exciting parts of Microsoft’s DirectX 12 API is the ability to pair graphics cards of varying generations, performance, or even manufacturers together in a single PC, to pool their ...
Running multiple graphics cards in an SLI or Crossfire configuration was always the reserve of the ultra-enthusiast. It was expensive, often less stable than a single card solution, and the ...
Graphics Cards Best graphics cards in 2025: I've tested pretty much every AMD and Nvidia GPU of the past 20 years and these are today's top cards Processors Best CPU for gaming in 2025: These are the ...
UPDATE: Intel reached out to us to clarify some details, saying "Intel showed a Blender Cycles rendering demo at SIGGRAPH with Intel Arc graphics. Multi-GPU rendering support for Intel Arc and Intel ...