A primitive is a three-dimensional geometric object formed by polygons and is used as a predefined object in different development software. Within Unity, Maya or Blender, we can find other primitives ...
Volume rendering is a technique you can use to make everything from smoke to clouds. But here you will make a Death Star from Star Wars. This is a YouTube video of the Death Star in action: ...
Shaders enable game developers to craft visually stunning experiences, but their complexity and mathematical and technical challenges make it hard to achieve the desired level of realism. Written by a ...