In the memory game the Arduino shows a sequence of characters on the screen, blanks the screen and the user then repeats that sequence using the buttons. If the player is correct, then the game ...
Simon Says is a classic memory game that tests players' memory and reaction time. This Arduino-based version of the game features four push buttons, each associated with a different color LED. The ...
This module will investigate creating an interactive side-scrolling game using an Arduino. It will also provide experience with advanced usage of the 16x2 LCD screen and its scrolling capabilities.
This module will investigate creating an interactive side-scrolling game using an Arduino. It will also provide experience with advanced usage of the 16x2 LCD screen and its scrolling capabilities.
Abstract: This research paper explores the innovative integration of electronics and gaming by implementing a closed circuit current passing mechanism within the popular game “Touch Me Not” using the ...
The past month or so I’ve been playing with the Maxim DS1307 Real-Time-Clock and DS1621 Temperature Sensor ICs. I hooked them up to an Arduino Uno board with a Parallax Serial 16×2 Character LCD. I ...
The ARDUINO IDE associated with the ARDUINO board uses specific numbering, assigning numbers from 0 to 19 to digital pins 0 to 13 and numbers A0 to A5 to analog pins. GCBasic directly manipulates the ...
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