1- NiceGuy Lighting: can be used to either add GI/AO or Specular Reflections. You don't need ScatterFX for this one. It still requires DRME (or ReShade_MotionVectors ...
This is a raw WebGL demo application for the introduction of physically-based materials to the core glTF 2.0 spec. This project is meant to be a barebones reference for developers looking to explore ...