The cofounder of Spirit Crossing developer Spry Fox explains why the studio went back to being independent.
Mio (the game) is one in which you'll die again and again. Thankfully, Mio (the character) gains new powers along the way, which you can slot in and out to make this endearing android your own.
Developers at Highguard studio Wildlight Entertainment won’t claim they’re creating a new subgenre in the online shooter ...
Fable developer Playground Games was already thinking about doing something other than Forza Horizon around 2017.
Ubisoft shares have taken quite a tumble this week after the publisher announced the cancellation of six of its upcoming ...
Camouflaj began as an independent studio led by Microsoft veteran Ryan Payton, which made headlines in 2012 for using ...
Gen-AI showed up in the year’s biggest releases including game of the year. Gen-AI showed up in the year’s biggest releases including game of the year. is a reporter who covers the business, culture, ...
Video game developer Vince Zampella, whose studios have created several of the world's best-selling games, was killed Sunday afternoon in a Ferrari crash on Southern California's Angeles Crest Highway ...
Dominik Bošnjak is a freelance writer from Croatia. He has been writing about games for as long as he can remember and began doing so professionally in 2010 because an opportunity presented itself ...
Former Yakuza lead Toshiiro Nagoshi moved on from Sega and Ryu Ga Gotoku Studio a few years ago, forming Nagoshi Studio under NetEase Games. We’ve been waiting patiently to see what Nagoshi had in ...
RPG 'There is a bit of pressure': Clair Obscur: Expedition 33 devs will stay true to themselves for their next game despite expectations—'we need to trust our instincts' RPG Painkiller's creator jokes ...
While most of the gaming world’s attention may currently be focused on the upcoming Game Awards, one story tells us more about the state of the industry than the shining lights of the Peacock Theater ...