This provides support for loading RPM avatar in a multiplayer application using Netcode and Ready Player Me Unity SDK. This can be used as a reference for anyone wanting to use Ready Player Me Unity ...
Unity’s sizzle reel of titles for this year’s keynote is quite something. You’d expect indie darlings such as Maquette, Outer Wilds and 12 Minutes. But then there’s Amplitude Studios’ reimagining of ...
Welcome to the Netcode for GameObjects repository. Netcode for GameObjects is a Unity package that provides networking capabilities to GameObject & MonoBehaviour workflows. The framework is ...