Anti-Alias Masking Mode: If you don't need semi-transparent masks, you can use the more performant "Anti-Aliasing Masking Mode". Masking Shape: You can add or remove mask region using MaskingShape ...
Unity Animation system is not meant to work with UI. The problem here is if one panel is updated every child and subsequent children in the tree which must be UI element (quad) are marked dirty. This ...
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